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Gagan Gehani
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50 / 52 Prototype

Independent

AI video editing system

Prototype

Product thinking

Good footage does not automatically become a good short video. A lot of the work is deciding which moment fits, then making a small change without rebuilding the whole edit. I am building an AI video editing system around that loop: choose the shot, render a version, and attach feedback to that exact output. Reusable footage matters because a better edit can come from swapping the right section, not starting again.

What I built

Saved frame coordinates drive the ball traces in my cricket edits.

The renderer checks incoming and outgoing paths before drawing them. Bounce markers require a visible bounce.

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