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Gagan Gehani
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Skillmatics (Grasper Global)

Guess in 10

Workstream

Product thinking

The challenge was to bring the appeal of a family learning game to a phone without losing the shared play. I built Skillmatics’ first digital game around Guess in 10, with multiplayer play for children aged 6 to 12. The product bet was that the questions and interaction between players could carry the experience, rather than making learning feel like another solo exercise on a screen.

What I built

First digital game for the org : Guess in 10, a multiplayer, family educational game. Built on unity for ages 6 to 12, primarily focused on the USA and other international markets

Metrics

~100K Users

Generated $94K revenue in 11 months with ~100K users from first mobile game launch (4.7 rating) with strategic GTM across India/USA.

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